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May 19, 2017

Is 2017 a Muted Year For Gaming?




Honestly, the past year or so, I've found it very hard to actually get excited about games. While there's plenty of buzz over new instalments of long-running franchises, it doesn't seem to have much special in store. I ran into this problem last year as well, with games becoming more by the numbers than anything.

Titanfall 2, as critically acclaimed as it was, didn't really blow my mind like it did for other people. I'm sure it's a lot of fun to play, but besides that one level (you know which one), it doesn't seem like it will be remembered for very long.

Come on, guys! Where's the next BioShock Infinite, Spec Ops: The Line, The Last of Us, and Metal Gear Solid? Games need to have a resurgence of "killer apps", instead of an assembly line full of incredibly expensive sequels. Even original IPs are more spiritual sequels than anything, with Prey being the newest example. (Although Prey is a game I'd actually like to review, given the time.)

Now, I want to end this post with the statement that I'm not going to dismiss every single game coming out based on a gut feeling. I could very well turn out to be completely wrong, which I hope is the case. 2017 could be a great year for gaming. It's just that I want to see more innovation on a mainstream level, and that doesn't seem to be the case.

Only time will tell, however, and we could be in for a heck of a journey in the coming months. E3 is just around the corner, and the powers that be might have a few timely tricks up their collective sleeves...

1 comment:

  1. I agree with you, it has been hard for me to get excited for many games because of the trend of them being buggy and such. I hope they can work that out as well as make a good game with gameplay innovations and storylines.

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