September 24, 2015

Metal Gear Solid V: The Phantom Pain Progress Journal 2

Hello again! Last time we left off, I made a good bit of progress with MGSV. I also made an update to notify you guys of my "important games first, recent games second" rule which will become part of the spine of the blog pretty soon.

Well, MGSV is the exception. I've been waiting quite some time for this new Metal Gear Solid game, and am quite curious to see what's inside the vast conspiracy filled network of intricate plotlines.

Violence wise, things are actually pretty mild in the gameplay. The walkthrough I'm watching actually had mostly non-lethal takedowns and relatively little kills. This is good news for those wanting to cut down on violence in an otherwise edgy game, although this might change soon enough.

Sexuality wise, the game got a bit more explicit, with the character Quiet providing definite fanservice. The justification for said fanservice is quite laughable, sad to say, but thankfully it doesn't fill the entire game. Nevertheless, as Quiet is a pretty useful character, and MGSV is a long game, expect to see a lot of fanservice throughout the game.

Spiritual content wise, nothing has changed, although I'm still looking to see if things get worse as the game progresses.

September 21, 2015

KVR Gaming Update 97: Ola Amigos

Greetings and manners out of the way, I've got two things I need to get out there first:

1. I'm still working on my MGSV The Phantom Pain review. It's still coming, it's just taking a while.

2. Games are going to reviewed on order of importance, instead of the default game journalistic position of reviewing games based on their recent release dates. I've made this rule before, but now I'm going to be enforcing it more actively.

2a. This rule is overturned if I'm able to secure a copy of the game, be it a review copy or one I bought for my own personal pleasure, this rule may be crossed out. Otherwise, the most important games are reviewed.

2b. This rule is also overturned if I have a strong desire to review a recently released game.

This is a very unorthodox move on my part, but it's essential in ensuring the survival of the website. There are too many pressures in my life for me to deal with the pressure of constantly reviewing, so I'm going to detach myself from the changes and crazy movements of gaming culture and view from an external perspective.

Basically, my vision for the blog is for it to be an "outside-in" view at the vast world of gaming. You can call it "Counter-Culture-Gaming", where games are played, reviewed, and discussed at length, regardless of their individual release date. All games are treated as equal.

3. If I'm able to secure more staff reviewers, then I'll be able to start reviewing the most recent games again. This rule is just a temporary fix for a present problem to ensure you still get awesome game reviews and content guides, and don't have to worry about this ever stopping.

September 16, 2015

MGSV The Phantom Pain: Progress Journal 1

As this game is going to take a while to review in full (delays due to this weird thing called "life" contributing to that), I've decided to make "Progress Journals" leading up to the eventual review posting.

Let's cut to the chase: So far, the violence is quite strong. The game pretty much earned a Mature Gamers Only rating in the first hour of gameplay, due to the brutal violence on display. Spiritual content is also pretty sketchy thus far, but it could change in the later hours due to the "dream-like" quality of the apparitions.

Quality wise, the game is looking very good. The aforementioned brutal first hour is incredibly tense...and incredibly thrilling. The story manages to avoid being convoluted from the get-go and cuts straight to nail-biting suspense.

Let's hope the game manages to keep the tension going up into the later hours of the story.

Random Cookie-Nuggets:

-The Graphics are amazingly beautiful so far. According to the Steam reviews, the game is also quite well optimized, and runs very smoothly on the PC. Good news for members of the "master race" like yours truly. :P

-Kiefer Sutherland has hardly had the chance to shine in the first hour and a half, with only a handful of lines delivered. That's not counting the so-far-so-good motion-capture work, though.

-Best line so far: (Ocelot is talking about kidnapping and recruiting enemy soldiers.) "Make sure to only capture soldiers who aren't actively resisting. Also don't capture dead ones. They don't make good recruits."

You don't say?

September 06, 2015

KVR Update 96: Do Me A "Solid", Won't Ya?

I'm going to assume for all intents and purposes that Metal Gear Solid V: The Phantom Pain is an extremely As such, I might not make my middle-of-every-month deadline this time around, and won't try to rush things either.

It's kinda hard to choose an incredibly popular game once a month and review it in a timely fashion, and also ensuring that it's actually relevant. As such, I've decided that I should start actively taking review requests.

I recently got a review request for Far Cry 4. (Rest assured, I'm still keeping it in mind; just haven't found the time yet.) I like getting review requests, so I've decided to add a specific page for those who want to request reviews. See the new tab? Yep.

So yes, in conclusion: I am working on the MGSV review. It's just going to take a little time due to the extraordinary length of said game. Feel free to request other games for me to review in the meantime, and I can attempt to fill the space for you guys.

Stay tuned...