November 12, 2014

Call of Duty: Advanced Warfare Content Rundown

"Guys, we changed it slightly! Love us, please?"

Reviewed By: KVR (Head Writer)

Verdict: Caution Advised (For Strong Bloody Violence and Language)

Release Date: November 2014

Developer: Sledgehammer Games

Publisher: Activision

Platforms: PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Windows

Genre: First Person Shooter 

Areas of Concern:


Mild Moderate Heavy Very Heavy Extreme Offensive

--Players wield guns and pistols in combat, which are used to kill enemies; we see blood spraying out, staining the environment, cries of pain are heard and pools of blood form beneath fallen enemies. Players can also shoot attack dogs, with blood sprays and yelps of pain.

-Players can use knives to stab and slice enemies, with a squirt of blood and a crunch being heard.

-When the player is injured, blood splatters on the corners of the screen. 

--There are several sequences where explosions go off, destroying the environment, aircraft, vehicles and the like, with lots of wreckage and shockwaves, all of which affect the player's perspective by making it distort and tremble.

In a sequence late in the game, a bridge is blown apart, with its support cables sliced in half and the middle of the bridge destroyed by a huge explosion, causing it to collapse into the ocean, with the player sliding down as wreckage and vehicles crash around you.

-Players can use grenades, rocket launchers and other explosives to kill enemies, with the resulting explosion sending the enemies flying. Players can also climb into mechs and wreak havoc on enemies, lots of explosions shown, sending them flying, and destroying vehicles with resulting explosions and wreckage.

-Helicopters make an appearance in the game; they can fire rockets at soldiers, explosions shown, and when they're shot down, their rotors are set on fire and they spin out of control, eventually crashing with a huge explosion. 

-Players can fly planes; you are required to shoot down enemy planes, with lots of explosions and wreckage shown.

--Your character takes a brick and hits a man, a thud heard. He then punches the man and grabs a knife, proceeding to stab the man three times in the chest with crunching heard, blood spraying out, and a puddle of blood forms beneath the dying man, his eyes frozen in a state of shock as he expires.

-A man's throat is slit in close-up; we see your player swing the knife at his throat and the resulting gush of blood, the man holds his bleeding neck, dripping with blood as he sinks to the ground. We see a pool of blood beneath his head afterwards and a gory slash across his throat, which is shown in an extreme close-up at one point.

-Your character and an ally take down two soldiers; your character grabs the one soldier's neck and snaps it, a loud crack being heard and blood squirts out of the soldier's mouth as his head twists around gruesomely. Your ally snaps the other soldier's neck, with similar results.

--A man is pulled out of a mech suit at a high speed; your character stops him in mid-air and slams his head into the ground, his face exploding with a huge blood splatter. Your player repeats this maneuver with several enemies.

--A man is thrown out of a car and crashes into a pole; we briefly see his body twist around the pole, with a crack and a spray of blood.

--A restrained man is shot through the ribs, blood spurting out and he falls down on his knees, a blood pool forming beneath his legs. Another restrained character is hit three times with an electric prod; he screams in pain and convulses with the electricity surging through him.

-Later on, a wounded man is depicted bleeding out, with lots of blood leaking out in the surrounding environment and staining his clothing and body. He dies shortly afterwards.

--We see several environments stained with blood, and see corpses lying some areas, stained with blood. In one scene, we see several corpses of civilians lying in a room drenched with blood.

Context of Violence: Shock Value


Mild Moderate Heavy Very Heavy Extreme Offensive

--A mom tries to make a vulgar "yo momma" joke, but he is cut short.

--A group of people are shown in transparent body bags, stripped to their underwear; the women's breasts are obscured.

Context of Sex/Nudity: Undefined


Mild Moderate Heavy Very Heavy Extreme Offensive

Infrequent Uses of F**k, S**t, C**k, B**ch, B**ls, Bl**dy, B**l**ks, B**t**d, A*s, C**p, H**l, and D**n.

--God and Jesus' names are used in vain.

Context of Language: Grittiness

Spiritual Content: 

Mild Moderate Heavy Very Heavy Extreme Offensive

--A man mentions that his country lives by God's grace.

Context of Spiritual Content: Undefined


Mild Moderate Heavy Very Heavy Extreme Offensive

--A few men drink beer in one scene. One of them appears to be drunk. Another man comes in and they drink whiskey.

Context of Drugs/Alcohol/Tobacco Usage: Undefined

Potential Trauma Triggers/Emotional Scenes:

--A civilian is shot in the head at point-blank range; we only see a blood spray and a pool of blood beneath his head, not more graphic than the rest of the game, but the sudden and cruel nature of the act may be upsetting.

--The sequence where a bridge is blown up, with several of your allies falling from it, explosions and chaos everywhere, makes for a very intense scene.

-In another sequence, a character attempts to pilot a helicopter, but it crashes into buildings and finally the ground, with the camera shaking a lot and the glass shattering.

--A character is killed late in the game. The tone of his voice and the sad expressions on his friends' faces make for a heartbreaking scene. 

Abysmal Bad So-so Okay Good Very Good

Standard Hollywood Action Movie Morality: Hero shoots the bad guys, hero fights against corrupt system, hero is good guy, hero eats french fries.

Morality Type: Black and White 

Thoughts & Impressions:

Call of Duty Advanced Warfare is a game made by an obligation, not a passion. While the team at Sledgehammer Games do their job very well, the sense of "duty" and not "honour" in the making of the game shines through very clearly at several points.

The story is a rather average, but effective, tale featuring a protagonist haunted by the loss of a limb and a friend. (Those two are not mutually exclusive.) The grief drives him to become part of a corporation known as "Atlas", a military superpower "for hire."

Of course, spoilers happen, and so things cause things to go up in things and stuff, par for the course in these stories. Kevin Spacey features in this game, for no real reason than to look mostly like Kevin Spacey and add some serious star power in the game.

All in all, a rather average outing for Call of Duty, but a solid one at that. Better than Ghosts, that's for sure.


Violence wise, this is actually below average for Call of Duty, save for one or two moments. If you're familiar with the rest of the series, this game shouldn't be much of a problem.

Sexual content is minimal, as is spiritual content. Infrequent strong language is used, mostly by the character Gideon. Drug references are limited to alcohol usage in a single scene. 

A pretty average Call of Duty game, if you were to ask me.

The Preacher: Hey, guys! Long time no post. Whatever, time to give my highly opinionated opinion once again; Call of Duty reminds me of those preteen kids who always try to like the older boys, saying things he thinks are extremely mature when they're actually not.

Call of Duty loves throwing around violence like it's Christmas, and it does it in such a gleeful and bragging fashion, that it's just so hard to take it seriously. Modern Warfare 2 took this to absurd lengths, but at least Advanced Warfare has a bit more restraint.

Gleeful violence or not, I still love the Call of Duty series as a guilty pleasure, and Advanced Warfare is sure to make me giggle at it's failed attempts to leap into maturity.

Trent: I tend to agree. 

The Preacher: Seriously? That's all you have to say?

Trent: No. It's just that every single time we do a shooter game, I have repeat myself over and over and over and over again, when the simple fact of the matter is that nobody listens. So I won't bore you to death with the details, but if you really want to know, read the previous 500 opinion pieces I gave on previous Content Rundowns of shooter games.

The Preacher: Don't mind Trent. He didn't have his medication for the day...yet.

Verdict: 16+
For Strong Bloody Violence and Language

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