November 24, 2014

Blog Journal Volume 63: Operation: Get Back into Gaming (Part 2)

Before we start the journal, here are a few updates on upcoming reviews:

-Assassin's Creed Unity: Almost done. Just needs some editing and it's ready to be posted.

-Far Cry 4: Still haven't started with the Content Rundown, but it's coming soon.

-Giants Citizen Kabuto: It would be a bit hypocritical of me not to review this game, so this one's coming soon as well.


In this instalment of Operation: Get Back into Gaming, Kyle describes the game of his childhood, the appeal of cult classics, and going back to basics.

Hallo Leute! Welcome to another instalment of the blog journal. This time around, I'm going to be talking about a game, if not THE game, from my childhood: Giants Citizen Kabuto.

Now, the first question you might have might be along the lines of "What the what!?" Don't worry, it's perfectly reasonable to be confused. Citizen Kabuto was not a mainstream game at release, and pretty much faded into obscurity over the years.

The only reason I got the game, was because it came bundled with a display card my dad bought. (I can't recall which card it was.) While the game was violent at first, I eventually started playing it, and loved every single moment of it...right up until the end.

However, after going through some religious teachings, we decided to get rid of a lot of stuff, and Giants was unfortunately one of the many games I had to sacrifice for the sake of "holiness".

Almost a decade later, I decided to sacrifice holiness for the sake of "Giants". While that's not necessarily how I saw it, the logic behind throwing things away to attain God's blessing was ridiculous, legalistic, and most of all, judgmental.

I dismissed it, and got my favourite game back. However, it also fell victim to my chronic game-somnia, and as a result, I didn't play it much.

After taking medication for my disorder, in the form of a tasty pill known as Far Cry 3, I started the long process of sorting things out. It was around this time where I also started learning Deutsch. (German.)

The combination of exploring two parts of my heritage was effective. Giants: Citizen Kabuto made me giggle all the way through, just like it did when I was ein kleines Junge. (A little boy.) W√ľnderbar, ja? Oh, you don't speak German. Shame. 

Anyway, it was also around this time of replaying my childhood classic when I discovered the appeal of a cult classic. Most people define a cult classic as a movie/game/TV show with a small but dedicated following.

This may ring true about most cult classics, but there are specific genre elements which also make said movies/games/TV shows cult classics:

-Ambitious Mixture of Genre Elements.
-Irregular but Memorable Characters.
-Evokes a Nostalgic Feel.
-You Can't Help But Love it in Spite of it's Flaws.

Giants Citizen Kabuto? Checks all the requirements of a cult classic. And let me tell you, it was a classic indeed. It doesn't really have a huge following anymore, but it will always remain a classic in my books.

So did going back to basics help my condition? Somewhat. While I was getting back into the groove, something was still holding me back: An overwhelming emotion of seriousness which made having fun with a game an incredibly difficult task.

Solution? To play the craziest, most bombastically silly game you could ever find: Borderlands 2.

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